FIVE NIGHTS AT FREDDY’S Film Delayed And It’s All Scott Cawthon’s Fault

If you are a fan of Five Nights at Freddy’s and were eagerly awaiting the film adaptation of the game, sit tight. You are going to have to wait a little bit longer.

The game’s creator Scott Cawthon took to Stream to give fans a status update on the film. He broke the bad news–that the film’s script will be scrapped and rewritten from scratch because he wasn’t satisfied with it:

OK guys, I had a script written; Jason liked it, and Chris Columbus liked it too, but I tossed it. I had a different idea for it, one that I liked better. I take responsibility for this delay; it’s my fault.

It’s been a real challenge for everyone, including myself, to come up with a good screenplay for this. But I’m determined to find the right story. I’m sticking to what I’ve always said, either the right movie gets made or no movie gets made. I hate delaying a project that’s already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fanbase will really want to see. If that means that I have to start over ten more times, then that’s what I’m going to do. The good thing is that each attempt gets better and better, in my opinion. So, despite the delays, it’s going in the right direction.

One thing that most of you might want to know is that the movie (and sequels I hope) will take place in the universe of FNAF 1-3 only. The games after Five Nights at Freddy’s 3 will not exist in the movie universe. Like it or hate it, I felt that this was the best portion of the storyline to really focus in on.

This is interesting news, because back in February, Chris Columbus was supposed to write and direct the film.

Five Nights at Freddy’s is a 2014 indie video game created by Cawthon which places the player in the Chuck E. Cheese-esque Freddy Fazbear’s Pizza as a night watchmen. Unfortunately for the player, the animatronic animals come to life at night and have developed a taste for killing. The player has to avoid the robots in order to survive until morning.

The game was a smash success, spawning five sequels and a ton of tie-in merchandise such as T-shirts, toys, novelizations, costumes and much more.

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About William Gatevackes 1986 Articles
William is cursed with the shared love of comic books and of films. Luckily, this is a great time for him to be alive. His writing has been featured on Broken, and in Comics Foundry magazine.
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Carter Egbert
Carter Egbert
September 15, 2019 11:45 am

You don’t go saying it’s Scott’s fault. 1, they have to get a script they’re happy with which isn’t always the first draft of the film script in question, 2. They don’t wanna rush it, and 3, the crew needs time to decide how they’ll do the animatronics and who’ll get cast in the film in the first place